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Rigs of Rods 2023.09
Soft-body Physics Simulation
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Go to the source code of this file.
Namespaces | |
| namespace | AngelImGui |
DearIMGUI-AngelScript bindings; Actually named ImGui in the scripts, just changed for docs to separate things; Note we use somewhat outdated version (v1.73) with hand-rolled bindings and some source tweaks. | |
Functions | |
| void | AngelImGui::Text (const string &in) |
| void | AngelImGui::TextDisabled (const string &in) |
| void | AngelImGui::TextColored (color col, const string &in) |
| void | AngelImGui::TextWrapped (const string &in) |
| void | AngelImGui::LabelText (const string &in, const string &in) |
| void | AngelImGui::Bullet () |
| void | AngelImGui::BulletText (const string &in) |
| bool | AngelImGui::Button (const string &in, vector2=vector2(0, 0)) |
| bool | AngelImGui::SmallButton (const string &in) |
| bool | AngelImGui::InvisibleButton (const string &in, vector2) |
| void | AngelImGui::Image (const Ogre::TexturePtr &in, vector2) |
| bool | AngelImGui::Checkbox (const string &in, bool &inout) |
| bool | AngelImGui::CheckboxFlags (const string &in, uint &inout, uint) |
| bool | AngelImGui::RadioButton (const string &in, bool) |
| bool | AngelImGui::RadioButton (const string &in, int &inout, int) |