RigsofRods
Soft-body Physics Simulation
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#include <TObjFileFormat.h>
Public Member Functions | |
TObjFile () | |
Data Fields | |
Ogre::Vector3 | grid_position |
bool | grid_enabled |
std::vector< TObjTree > | trees |
std::vector< TObjGrass > | grass |
std::vector< TObjVehicle > | vehicles |
std::vector< TObjEntry > | objects |
std::vector< ProceduralObjectPtr > | proc_objects |
Definition at line 154 of file TObjFileFormat.h.
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inline |
Definition at line 156 of file TObjFileFormat.h.
std::vector<TObjGrass> RoR::TObjFile::grass |
Definition at line 164 of file TObjFileFormat.h.
bool RoR::TObjFile::grid_enabled |
Definition at line 162 of file TObjFileFormat.h.
Ogre::Vector3 RoR::TObjFile::grid_position |
Definition at line 161 of file TObjFileFormat.h.
std::vector<TObjEntry> RoR::TObjFile::objects |
Definition at line 166 of file TObjFileFormat.h.
std::vector<ProceduralObjectPtr> RoR::TObjFile::proc_objects |
Definition at line 167 of file TObjFileFormat.h.
std::vector<TObjTree> RoR::TObjFile::trees |
Definition at line 163 of file TObjFileFormat.h.
std::vector<TObjVehicle> RoR::TObjFile::vehicles |
Definition at line 165 of file TObjFileFormat.h.