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RigsofRods
Soft-body Physics Simulation
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23 #ifdef USE_ANGELSCRIPT
25 #include <OgreParticleAffector.h>
26 #include <OgreVector3.h>
53 String
doGet(
const void* target)
const;
54 void doSet(
void* target,
const String& val);
85 #endif //USE_ANGELSCRIPT
Real getEffectiveness(void) const
Gets the bounce value of the deflection.
Real mEffectiveness
effectiveness factor (1 means as effective as water, everything higher is more effective while anythi...
ExtinguishableFireAffectorFactory * mEfaf
FireExtinguisherAffector(ParticleSystem *psys)
Default constructor.
This class defines a ParticleAffector which deflects particles.
void setEffectiveness(Real effectiveness)
Sets the bounce value of the deflection.
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed)
See ParticleAffector.
String doGet(const void *target) const
Command object for bounce (see ParamCommand).
Factory class for DeflectorPlaneAffector.
static CmdEffectiveness msEffectivenessCmd
Command objects.
void doSet(void *target, const String &val)