RigsofRods
Soft-body Physics Simulation
|
Directories | |
directory | audio |
directory | gameplay |
directory | gfx |
directory | gui |
directory | network |
directory | physics |
directory | resources |
directory | scripting |
directory | system |
directory | terrain |
directory | threadpool |
directory | utils |
Files | |
file | AppContext.cpp [code] |
file | AppContext.h [code] |
System integration layer; inspired by OgreBites::ApplicationContext. | |
file | Application.cpp [code] |
file | Application.h [code] |
Central state/object manager and communications hub. | |
file | ForwardDeclarations.h [code] |
Global forward declarations. | |
file | GameContext.cpp [code] |
file | GameContext.h [code] |
Game state manager and message-queue provider. | |
file | main.cpp [code] |
file | pch.h [code] |
file | resource.h [code] |