Rigs of Rods 2023.09
Soft-body Physics Simulation
All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Loading...
Searching...
No Matches
physics Directory Reference

Directories

 air
 
 collision
 
 flex
 
 water
 

Files

 Actor.cpp
 
 Actor.h
 
 ActorExport.cpp
 
 ActorForcesEuler.cpp
 
 ActorManager.cpp
 
 ActorManager.h
 
 ActorSlideNode.cpp
 
 ActorSpawner.cpp
 Setup instance of Actor from a RigDef document.
 
 ActorSpawner.h
 Vehicle spawning logic.
 
 ActorSpawnerFlow.cpp
 
 ApproxMath.h
 
 CmdKeyInertia.cpp
 
 CmdKeyInertia.h
 
 Differentials.cpp
 
 Differentials.h
 
 Savegame.cpp
 
 SimConstants.h
 
 SimData.cpp
 
 SimData.h
 Core data structures for simulation; Everything affected by by either physics, network or user interaction is here.
 
 SlideNode.cpp
 
 SlideNode.h