RigsofRods
Soft-body Physics Simulation
utils Directory Reference
+ Directory dependency graph for utils:

Directories

directory  memory
 

Files

file  BitFlags.h [code]
 Bit operations.
 
file  ConfigFile.cpp [code]
 
file  ConfigFile.h [code]
 
file  ErrorUtils.cpp [code]
 
file  ErrorUtils.h [code]
 
file  ForceFeedback.cpp [code]
 
file  ForceFeedback.h [code]
 
file  GenericFileFormat.cpp [code]
 
file  GenericFileFormat.h [code]
 Generic text file parser.
 
file  ImprovedConfigFile.h [code]
 
file  InputEngine.cpp [code]
 
file  InputEngine.h [code]
 Handles controller inputs from player. Defines input events and binding mechanism, see eventtypes, events. Reads bindings from "*.map" file(s).
 
file  InterThreadStoreVector.h [code]
 
file  Language.cpp [code]
 
file  Language.h [code]
 
file  MeshObject.cpp [code]
 
file  MeshObject.h [code]
 
file  PlatformUtils.cpp [code]
 
file  PlatformUtils.h [code]
 Platform-specific utilities. We use narrow UTF-8 encoded strings as paths. Inspired by http://utf8everywhere.org/ manifesto. Code based on https://github.com/only-a-ptr/filepaths4rigs.
 
file  SHA1.cpp [code]
 
file  SHA1.h [code]
 
file  Str.h [code]
 
file  Utils.cpp [code]
 
file  Utils.h [code]
 
file  WriteTextToTexture.cpp [code]
 
file  WriteTextToTexture.h [code]