#include <RTTLayer.h>
Definition at line 11 of file RTTLayer.h.
◆ RTTLayer()
MyGUI::RTTLayer::RTTLayer |
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| ) |
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◆ ~RTTLayer()
MyGUI::RTTLayer::~RTTLayer |
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virtual |
◆ deserialization()
void MyGUI::RTTLayer::deserialization |
( |
xml::ElementPtr |
_node, |
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Version |
_version |
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) |
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virtual |
◆ renderToTarget()
void MyGUI::RTTLayer::renderToTarget |
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IRenderTarget * |
_target, |
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bool |
_update |
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) |
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virtual |
◆ setTextureName()
void MyGUI::RTTLayer::setTextureName |
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const std::string & |
_name | ) |
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◆ setTextureSize()
void MyGUI::RTTLayer::setTextureSize |
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const IntSize & |
_size | ) |
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◆ mOutOfDate
bool MyGUI::RTTLayer::mOutOfDate |
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private |
◆ mTexture
MyGUI::ITexture* MyGUI::RTTLayer::mTexture |
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private |
◆ mTextureName
std::string MyGUI::RTTLayer::mTextureName |
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private |
◆ mTextureSize
IntSize MyGUI::RTTLayer::mTextureSize |
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private |
The documentation for this class was generated from the following files: