RigsofRods
Soft-body Physics Simulation
Data Structures | Typedefs | Enumerations
Terrain

Everything related to terrain and objects - game logic, visualization, scripting. More...

Data Structures

class  RoR::Landusemap
 
struct  RoR::ProceduralPoint
 
struct  RoR::ProceduralObject
 
class  RoR::ProceduralManager
 
class  RoR::ProceduralRoad
 
struct  RoR::SurveyMapEntity
 
class  RoR::Terrain
 
class  RoR::TerrainEditor
 Minimalist editor mode; orig. More...
 
class  RoR::TerrainGeometryManager
 this class handles all interactions with the Ogre Terrain system More...
 
class  RoR::TerrainObjectManager
 

Typedefs

typedef std::vector< SurveyMapEntityRoR::SurveyMapEntityVec
 

Enumerations

enum  RoR::RoadType {
  RoR::RoadType::ROAD_AUTOMATIC, RoR::RoadType::ROAD_FLAT, RoR::RoadType::ROAD_LEFT, RoR::RoadType::ROAD_RIGHT,
  RoR::RoadType::ROAD_BOTH, RoR::RoadType::ROAD_BRIDGE, RoR::RoadType::ROAD_MONORAIL
}
 
enum  RoR::TextureFit {
  RoR::TextureFit::TEXFIT_NONE, RoR::TextureFit::TEXFIT_BRICKWALL, RoR::TextureFit::TEXFIT_ROADS1, RoR::TextureFit::TEXFIT_ROADS2,
  RoR::TextureFit::TEXFIT_ROAD, RoR::TextureFit::TEXFIT_ROADS3, RoR::TextureFit::TEXFIT_ROADS4, RoR::TextureFit::TEXFIT_CONCRETEWALL,
  RoR::TextureFit::TEXFIT_CONCRETEWALLI, RoR::TextureFit::TEXFIT_CONCRETETOP, RoR::TextureFit::TEXFIT_CONCRETEUNDER
}
 

Detailed Description

Everything related to terrain and objects - game logic, visualization, scripting.

Typedef Documentation

◆ SurveyMapEntityVec

Definition at line 56 of file SurveyMapEntity.h.

Enumeration Type Documentation

◆ RoadType

enum RoR::RoadType
strong
Enumerator
ROAD_AUTOMATIC 
ROAD_FLAT 
ROAD_LEFT 
ROAD_RIGHT 
ROAD_BOTH 
ROAD_BRIDGE 
ROAD_MONORAIL 

Definition at line 33 of file ProceduralRoad.h.

◆ TextureFit

enum RoR::TextureFit
strong
Enumerator
TEXFIT_NONE 
TEXFIT_BRICKWALL 
TEXFIT_ROADS1 
TEXFIT_ROADS2 
TEXFIT_ROAD 
TEXFIT_ROADS3 
TEXFIT_ROADS4 
TEXFIT_CONCRETEWALL 
TEXFIT_CONCRETEWALLI 
TEXFIT_CONCRETETOP 
TEXFIT_CONCRETEUNDER 

Definition at line 44 of file ProceduralRoad.h.