RigsofRods
Soft-body Physics Simulation
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#include "BitFlags.h"
#include "RigDef_Prerequisites.h"
#include <memory>
#include <OgreVector3.h>
#include <string>
Go to the source code of this file.
Data Structures | |
struct | RigDef::Node |
class | RigDef::Node::Id |
Abstract node ID (numbered or named) Node name is always available. More... | |
class | RigDef::Node::Ref |
Legacy parser resolved references on-the-fly and the condition to check named nodes was "are there any named nodes defined at this point?" The new parser defers node resolution, so every ref. More... | |
struct | RigDef::Node::Range |
Namespaces | |
RigDef | |
Definition in file RigDef_Node.h.