RigsofRods
Soft-body Physics Simulation
|
#include <OgreParticleAffector.h>
#include <OgreVector3.h>
#include <OgreVector2.h>
Go to the source code of this file.
Data Structures | |
class | Ogre::ExtinguishableFireAffector |
This class defines a ParticleAffector which deflects particles. More... | |
class | Ogre::ExtinguishableFireAffector::CmdMiddlePoint |
Command object for middle point (see ParamCommand). More... | |
class | Ogre::ExtinguishableFireAffector::CmdIntensity |
Command object for intensity (see ParamCommand). More... | |
class | Ogre::ExtinguishableFireAffector::CmdMaxIntensity |
Command object for maximum intensity (see ParamCommand). More... | |
class | Ogre::ExtinguishableFireAffector::CmdIntensityGrowth |
Command object for intensity growth (see ParamCommand). More... | |
class | Ogre::ExtinguishableFireAffector::CmdRadius |
Command object for radius (see ParamCommand). More... | |
Namespaces | |
Ogre | |