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Data Fields
RoR::TerrainObjectManager::AnimatedObject Struct Reference

#include <TerrainObjectManager.h>

Data Fields

Ogre::Entity * ent
 
Ogre::SceneNode * node
 
Ogre::AnimationState * anim
 
float speedfactor
 

Detailed Description

Definition at line 102 of file TerrainObjectManager.h.

Field Documentation

◆ anim

Ogre::AnimationState* RoR::TerrainObjectManager::AnimatedObject::anim

Definition at line 106 of file TerrainObjectManager.h.

◆ ent

Ogre::Entity* RoR::TerrainObjectManager::AnimatedObject::ent

Definition at line 104 of file TerrainObjectManager.h.

◆ node

Ogre::SceneNode* RoR::TerrainObjectManager::AnimatedObject::node

Definition at line 105 of file TerrainObjectManager.h.

◆ speedfactor

float RoR::TerrainObjectManager::AnimatedObject::speedfactor

Definition at line 107 of file TerrainObjectManager.h.


The documentation for this struct was generated from the following file: