Rigs of Rods 2026.01
Soft-body Physics Simulation
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Data Structures | Enumerations
AngelOgre Namespace Reference

Description

OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate things; Each of these objects is a loose subset of it's OGRE counterpart, see OGRE API Docs.

Data Structures

class  AnimationState
 
class  AnimationStateSet
 
class  Entity
 
class  GpuProgramParametersPtr
 
class  HardwarePixelBufferPtr
 
class  Image
 
class  Light
 
class  ManualObject
 
class  MaterialManager
 
class  MaterialPtr
 
class  MeshManager
 
class  MeshPtr
 
class  MovableObject
 
class  Node
 
class  Overlay
 
class  OverlayElement
 
class  OverlayManager
 
class  Pass
 
class  PixelBox
 
class  Root
 
class  SceneManager
 
class  SceneNode
 
class  SubMesh
 
class  Technique
 
class  TextureManager
 
class  TexturePtr
 
class  TextureUnitState
 
class  Timer
 

Enumerations

enum  IndexType
 
enum  TransformSpace
 
enum  RenderOperation
 
enum  ImageFilter
 
enum  HardwareBufferLockOptions
 
enum  LightTypes
 
enum  GuiMetricsMode
 
enum  GuiHorizontalAlignment