#include <TurboJet.h>
Definition at line 30 of file TurboJet.h.
◆ ~TurbojetVisual()
TurbojetVisual::~TurbojetVisual |
( |
| ) |
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◆ IsVisible()
bool RoR::TurbojetVisual::IsVisible |
( |
| ) |
const |
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inline |
◆ SetNodes()
◆ SetupVisuals()
void TurbojetVisual::SetupVisuals |
( |
RigDef::Turbojet & |
def, |
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int |
num, |
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std::string const & |
propname, |
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Ogre::Entity * |
nozzle, |
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Ogre::Entity * |
afterburner_flame |
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) |
| |
◆ SetVisible()
void TurbojetVisual::SetVisible |
( |
bool |
visible | ) |
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◆ UpdateVisuals()
◆ m_flame_entity
Ogre::Entity* RoR::TurbojetVisual::m_flame_entity |
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private |
◆ m_flame_scenenode
Ogre::SceneNode* RoR::TurbojetVisual::m_flame_scenenode |
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private |
◆ m_node_back
◆ m_node_front
◆ m_node_ref
◆ m_nozzle_entity
Ogre::Entity* RoR::TurbojetVisual::m_nozzle_entity |
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private |
◆ m_nozzle_scenenode
Ogre::SceneNode* RoR::TurbojetVisual::m_nozzle_scenenode |
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private |
◆ m_number
int RoR::TurbojetVisual::m_number |
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private |
◆ m_radius
float RoR::TurbojetVisual::m_radius |
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private |
◆ m_smoke_particle
Ogre::ParticleSystem* RoR::TurbojetVisual::m_smoke_particle |
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private |
◆ m_smoke_scenenode
Ogre::SceneNode* RoR::TurbojetVisual::m_smoke_scenenode |
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private |
◆ m_visible
bool RoR::TurbojetVisual::m_visible = false |
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private |
The documentation for this class was generated from the following files: