Rigs of Rods 2023.09
Soft-body Physics Simulation
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TerrainAngelscript.cpp
Go to the documentation of this file.
1/*
2 This source file is part of Rigs of Rods
3 Copyright 2005-2012 Pierre-Michel Ricordel
4 Copyright 2007-2012 Thomas Fischer
5 Copyright 2013-2022 Petr Ohlidal
6
7 For more information, see http://www.rigsofrods.org/
8
9 Rigs of Rods is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License version 3, as
11 published by the Free Software Foundation.
12
13 Rigs of Rods is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
20*/
21
24
25#include "Application.h"
26#include "ScriptEngine.h"
27#include "Terrain.h"
28#include "TerrainEditor.h"
29
30#include <angelscript.h>
31
32using namespace AngelScript;
33
34void RoR::RegisterTerrain(asIScriptEngine* engine)
35{
36 int result = 0;
37
38 result = engine->RegisterEnum("SpecialObjectType"); ROR_ASSERT(result >= 0);
39
40 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_NONE", (int)TObjSpecialObject::NONE); ROR_ASSERT(result >= 0);
41 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_TRUCK", (int)TObjSpecialObject::TRUCK); ROR_ASSERT(result >= 0);
42 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_LOAD", (int)TObjSpecialObject::LOAD); ROR_ASSERT(result >= 0);
43 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_MACHINE", (int)TObjSpecialObject::MACHINE); ROR_ASSERT(result >= 0);
44 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_BOAT", (int)TObjSpecialObject::BOAT); ROR_ASSERT(result >= 0);
45 result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_TRUCK2", (int)TObjSpecialObject::TRUCK2); ROR_ASSERT(result >= 0);
46
47
48 Terrain::RegisterRefCountingObject(engine, "TerrainClass");
49 TerrainPtr::RegisterRefCountingObjectPtr(engine, "TerrainClassPtr", "TerrainClass");
50
51 // PLEASE maintain same order as in 'terrain/Terrain.cpp' and 'doc/angelscript/TerrainClass.h'
52
53 // > General
54 result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainName()", asMETHOD(RoR::Terrain,getTerrainName), asCALL_THISCALL); ROR_ASSERT(result>=0);
55 result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainFileName()", asMETHOD(RoR::Terrain, getTerrainFileName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
56 result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainFileResourceGroup()", asMETHOD(RoR::Terrain, getTerrainFileResourceGroup), asCALL_THISCALL); ROR_ASSERT(result >= 0);
57 result = engine->RegisterObjectMethod("TerrainClass", "string getGUID()", asMETHOD(RoR::Terrain,getGUID), asCALL_THISCALL); ROR_ASSERT(result>=0);
58 result = engine->RegisterObjectMethod("TerrainClass", "int getVersion()", asMETHOD(RoR::Terrain,getVersion), asCALL_THISCALL); ROR_ASSERT(result>=0);
59 result = engine->RegisterObjectMethod("TerrainClass", "CacheEntryClassPtr @getCacheEntry()", asMETHOD(RoR::Terrain, getCacheEntry), asCALL_THISCALL); ROR_ASSERT(result >= 0);
60
61 // > Gameplay
62 result = engine->RegisterObjectMethod("TerrainClass", "bool isFlat()", asMETHOD(RoR::Terrain,isFlat), asCALL_THISCALL); ROR_ASSERT(result>=0);
63 result = engine->RegisterObjectMethod("TerrainClass", "float getHeightAt(float x, float z)", asMETHOD(RoR::Terrain,getHeightAt), asCALL_THISCALL); ROR_ASSERT(result>=0);
64 result = engine->RegisterObjectMethod("TerrainClass", "vector3 getSpawnPos()", asMETHOD(RoR::Terrain,getSpawnPos), asCALL_THISCALL); ROR_ASSERT(result>=0);
65 result = engine->RegisterObjectMethod("TerrainClass", "degree getSpawnRot()", asMETHOD(RoR::Terrain, getSpawnRot), asCALL_THISCALL); ROR_ASSERT(result >= 0);
66 result = engine->RegisterObjectMethod("TerrainClass", "vector3 getMaxTerrainSize()", asMETHOD(RoR::Terrain, getMaxTerrainSize), asCALL_THISCALL); ROR_ASSERT(result >= 0);
67
68 // > Subsystems
69 result = engine->RegisterObjectMethod("TerrainClass", "void addSurveyMapEntity(const string &in type, const string &in filename, const string &in resource_group, const string &in caption, const vector3 &in pos, float angle, int id)", asMETHOD(RoR::Terrain, addSurveyMapEntity), asCALL_THISCALL); ROR_ASSERT(result >= 0);
70 result = engine->RegisterObjectMethod("TerrainClass", "void delSurveyMapEntities(int id)", asMETHOD(RoR::Terrain, delSurveyMapEntities), asCALL_THISCALL); ROR_ASSERT(result >= 0);
71 result = engine->RegisterObjectMethod("TerrainClass", "ProceduralManagerClassPtr @getProceduralManager()", asMETHOD(RoR::Terrain, getProceduralManager), asCALL_THISCALL); ROR_ASSERT(result >= 0);
72
73
74 TerrainEditorObject::RegisterRefCountingObject(engine, "TerrainEditorObjectClass");
75 TerrainEditorObjectPtr::RegisterRefCountingObjectPtr(engine, "TerrainEditorObjectClassPtr", "TerrainEditorObjectClass");
76
77 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const vector3& getPosition()", asMETHOD(RoR::TerrainEditorObject, getPosition), asCALL_THISCALL); ROR_ASSERT(result >= 0);
78 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const vector3& getRotation()", asMETHOD(RoR::TerrainEditorObject, getRotation), asCALL_THISCALL); ROR_ASSERT(result >= 0);
79
80 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setPosition(const vector3&in)", asMETHOD(RoR::TerrainEditorObject, setPosition), asCALL_THISCALL); ROR_ASSERT(result >= 0);
81 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setRotation(const vector3&in)", asMETHOD(RoR::TerrainEditorObject, setRotation), asCALL_THISCALL); ROR_ASSERT(result >= 0);
82
83 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getName()", asMETHOD(RoR::TerrainEditorObject, getName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
84 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getInstanceName()", asMETHOD(RoR::TerrainEditorObject, getInstanceName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
85 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getType()", asMETHOD(RoR::TerrainEditorObject, getType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
86
87 // ~ only for preloaded actors:
88 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const SpecialObjectType getSpecialObjectType()", asMETHOD(RoR::TerrainEditorObject, getSpecialObjectType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
89 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setSpecialObjectType(SpecialObjectType)", asMETHOD(RoR::TerrainEditorObject, setSpecialObjectType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
90 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const int getActorInstanceId()", asMETHOD(RoR::TerrainEditorObject, getActorInstanceId), asCALL_THISCALL); ROR_ASSERT(result >= 0);
91 result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setActorInstanceId(int)", asMETHOD(RoR::TerrainEditorObject, setActorInstanceId), asCALL_THISCALL); ROR_ASSERT(result >= 0);
92
93}
Central state/object manager and communications hub.
#define ROR_ASSERT(_EXPR)
Definition Application.h:40
Represents an instance of static terrain object (.ODEF file format)
void RegisterTerrain(AngelScript::asIScriptEngine *engine)
Registers RoR::Terrain, defined in TerrainAngelscript.cpp.