RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::eventsource_t Struct Reference

< Scripting More...

#include <Collisions.h>

Data Fields

std::string es_instance_name
 Specified by user when calling "GameScript::spawnObject()". More...
 
std::string es_box_name
 Specified in ODEF file as "event". More...
 
Ogre::Quaternion es_direction
 
int es_script_handler
 AngelScript function ID. More...
 
int es_cbox
 Collision box ID. More...
 
bool es_enabled
 

Detailed Description

< Scripting

Definition at line 40 of file Collisions.h.

Field Documentation

◆ es_box_name

std::string RoR::eventsource_t::es_box_name

Specified in ODEF file as "event".

Definition at line 43 of file Collisions.h.

◆ es_cbox

int RoR::eventsource_t::es_cbox

Collision box ID.

Definition at line 46 of file Collisions.h.

◆ es_direction

Ogre::Quaternion RoR::eventsource_t::es_direction

Definition at line 44 of file Collisions.h.

◆ es_enabled

bool RoR::eventsource_t::es_enabled

Definition at line 47 of file Collisions.h.

◆ es_instance_name

std::string RoR::eventsource_t::es_instance_name

Specified by user when calling "GameScript::spawnObject()".

Definition at line 42 of file Collisions.h.

◆ es_script_handler

int RoR::eventsource_t::es_script_handler

AngelScript function ID.

Definition at line 45 of file Collisions.h.


The documentation for this struct was generated from the following file: