RigsofRods  2023.09
Soft-body Physics Simulation
All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Namespaces | Enumerations
keyCodes.h File Reference

Go to the source code of this file.

Namespaces

 Script2Game
 Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
 

Enumerations

enum  Script2Game::keyCodes {
  Script2Game::KC_NUMPAD1, Script2Game::KC_NUMPAD2, Script2Game::KC_NUMPAD3, Script2Game::KC_NUMPAD4,
  Script2Game::KC_NUMPAD5, Script2Game::KC_NUMPAD6, Script2Game::KC_NUMPAD7, Script2Game::KC_NUMPAD8,
  Script2Game::KC_NUMPAD9, Script2Game::KC_NUMPAD0, Script2Game::KC_1, Script2Game::KC_2,
  Script2Game::KC_3, Script2Game::KC_4, Script2Game::KC_5, Script2Game::KC_6,
  Script2Game::KC_7, Script2Game::KC_8, Script2Game::KC_9, Script2Game::KC_0,
  Script2Game::KC_F1, Script2Game::KC_F2, Script2Game::KC_F3, Script2Game::KC_F4,
  Script2Game::KC_F5, Script2Game::KC_F6, Script2Game::KC_F7, Script2Game::KC_F8,
  Script2Game::KC_F9, Script2Game::KC_F10, Script2Game::KC_F11, Script2Game::KC_F12,
  Script2Game::KC_INSERT, Script2Game::KC_DELETE, Script2Game::KC_BACKSPACE, Script2Game::KC_CAPSLOCK,
  Script2Game::KC_NUMLOCK, Script2Game::KC_SCROLLLOCK, Script2Game::KC_TAB, Script2Game::KC_ESCAPE,
  Script2Game::KC_RETURN, Script2Game::KC_LEFT, Script2Game::KC_RIGHT, Script2Game::KC_HOME,
  Script2Game::KC_UP, Script2Game::KC_PGUP, Script2Game::KC_END, Script2Game::KC_DOWN,
  Script2Game::KC_PGDOWN, Script2Game::KC_PAUSE, Script2Game::KC_LCTRL, Script2Game::KC_RCTRL,
  Script2Game::KC_LSHIFT, Script2Game::KC_RSHIFT, Script2Game::KC_LALT, Script2Game::KC_RALT,
  Script2Game::KC_LWIN, Script2Game::KC_RWIN, Script2Game::KC_MINUS, Script2Game::KC_EQUALS,
  Script2Game::KC_LBRACKET, Script2Game::KC_RBRACKET, Script2Game::KC_SEMICOLON, Script2Game::KC_APOSTROPHE,
  Script2Game::KC_GRAVE, Script2Game::KC_BACKSLASH, Script2Game::KC_COMMA, Script2Game::KC_PERIOD,
  Script2Game::KC_SLASH, Script2Game::KC_MULTIPLY, Script2Game::KC_SPACE, Script2Game::KC_SUBTRACT,
  Script2Game::KC_ADD
}
 Binding of RoR::keyCodes - used with Script2Game::InputEngineClass. More...