#include <AdvancedScreen.h>
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Ogre::RenderWindow * | win |
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Ogre::String | filename |
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std::map< Ogre::String, Ogre::String > | map |
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Definition at line 47 of file AdvancedScreen.h.
◆ AdvancedScreen()
AdvancedScreen::AdvancedScreen |
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Ogre::RenderWindow * |
win, |
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Ogre::String |
filename |
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◆ ~AdvancedScreen()
AdvancedScreen::~AdvancedScreen |
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◆ addData()
void AdvancedScreen::addData |
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Ogre::String |
name, |
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Ogre::String |
value |
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) |
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inline |
◆ write()
void AdvancedScreen::write |
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◆ filename
Ogre::String AdvancedScreen::filename |
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◆ map
std::map<Ogre::String, Ogre::String> AdvancedScreen::map |
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◆ win
Ogre::RenderWindow* AdvancedScreen::win |
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The documentation for this class was generated from the following file: