|
RigsofRods
Soft-body Physics Simulation
|
float m_ref_tyre_pressure
bool ModifyTyrePressure(float v)
bool IsPressurizing() const
float m_pressure_pressed_timer
Land vehicle feat Simulates tyre pressurization by adjusting springness of in-wheel beams.
std::vector< int > m_pressure_beams
Central state/object manager and communications hub.
void AddBeam(int beam_id)
float GetCurPressure() const
void UpdateInputEvents(float dt)