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doc
angelscript
Script2Game
AngelOgre
AngelOgre_Overlay.h
Go to the documentation of this file.
1
2
namespace
AngelOgre
{
// Dummy namespace, just to distinguish AngelScript from C++
3
14
class
Overlay
15
{
16
public
:
17
// (order roughly matches OgreOverlay.h)
18
19
const
string
&
getName
()
const
;
20
// > z-order
21
uint16
getZOrder
();
22
// > visibility
23
bool
isVisible
()
const
;
24
void
show
();
25
void
hide
();
26
// > 2D elements
27
void
add2D
(OverlayElement@);
28
void
remove2D
(OverlayElement@);
29
// > scrolling
30
void
setScroll
(
float
,
float
);
31
float
getScrollX
()
const
;
32
float
getScrollY
()
const
;
33
void
scroll
(
float
,
float
);
34
// > rotating
35
void
setRotate
(
const
radian&in);
36
const
radian&
getRotate
()
const
;
37
void
rotate
(
const
radian&in);
38
// > scaling
39
void
setScale
(
float
,
float
);
40
float
getScaleX
()
const
;
41
float
getScaleY
()
const
;
42
// > 2D elements
43
array<OverlayElement@>@
get2DElements
();
44
45
};
46
49
50
}
// namespace AngelOgre (dummy, just to distinguish AngelScript from C++)
51
52
AngelOgre::Overlay::getZOrder
uint16 getZOrder()
AngelOgre::Overlay::getScrollX
float getScrollX() const
AngelOgre::Overlay::getScrollY
float getScrollY() const
AngelOgre::Overlay::get2DElements
array< OverlayElement@> get2DElements()
AngelOgre::Overlay::getName
const string & getName() const
AngelOgre::Overlay::scroll
void scroll(float, float)
AngelOgre::Overlay::setRotate
void setRotate(const radian &in)
AngelOgre::Overlay::isVisible
bool isVisible() const
AngelOgre::Overlay::getScaleX
float getScaleX() const
AngelOgre::Overlay
Definition:
AngelOgre_Overlay.h:14
AngelOgre::Overlay::remove2D
void remove2D(OverlayElement@)
AngelOgre::Overlay::rotate
void rotate(const radian &in)
AngelOgre::Overlay::getRotate
const radian & getRotate() const
AngelOgre::Overlay::add2D
void add2D(OverlayElement@)
AngelOgre
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...
Definition:
AngelOgre_AnimationState.h:2
AngelOgre::Overlay::setScale
void setScale(float, float)
AngelOgre::Overlay::hide
void hide()
AngelOgre::Overlay::show
void show()
AngelOgre::Overlay::setScroll
void setScroll(float, float)
AngelOgre::Overlay::getScaleY
float getScaleY() const
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