RigsofRods
Soft-body Physics Simulation
source
main
scripting
OgreScriptBuilder.h
Go to the documentation of this file.
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/*
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This source file is part of Rigs of Rods
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Copyright 2005-2012 Pierre-Michel Ricordel
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Copyright 2007-2012 Thomas Fischer
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Copyright 2013-2020 Petr Ohlidal
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For more information, see http://www.rigsofrods.org/
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Rigs of Rods is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 3, as
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published by the Free Software Foundation.
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Rigs of Rods is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "
Application.h
"
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#include "scriptbuilder/scriptbuilder.h"
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#include <angelscript.h>
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// our own class that wraps the CScriptBuilder and just overwrites the file loading parts
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// to use the ogre resource system
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class
OgreScriptBuilder
:
public
AngelScript::CScriptBuilder
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{
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public
:
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Ogre::String
GetHash
() {
return
hash
; };
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protected
:
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Ogre::String
hash
;
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int
LoadScriptSection
(
const
char
* filename);
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};
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OgreScriptBuilder
Definition:
OgreScriptBuilder.h:39
OgreScriptBuilder::GetHash
Ogre::String GetHash()
Definition:
OgreScriptBuilder.h:42
Application.h
Central state/object manager and communications hub.
OgreScriptBuilder::LoadScriptSection
int LoadScriptSection(const char *filename)
Definition:
OgreScriptBuilder.cpp:38
OgreScriptBuilder::hash
Ogre::String hash
Definition:
OgreScriptBuilder.h:42
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