25#ifndef _Hydrax_Enums_H_
26#define _Hydrax_Enums_H_
TextureQuality
Texture quality enumeration(2^n)
HydraxComponent
Hydrax flags to select components wich we want to use.
@ HYDRAX_COMPONENT_SMOOTH
Smooth transitions and caustics components need depth component.
@ HYDRAX_COMPONENT_UNDERWATER
@ HYDRAX_COMPONENT_UNDERWATER_GODRAYS
@ HYDRAX_COMPONENT_UNDERWATER_REFLECTIONS
Underwater reflections and god rays need underwater component.
@ HYDRAX_COMPONENT_CAUSTICS