#include <GUI_GameSettings.h>
Definition at line 28 of file GUI_GameSettings.h.
◆ Draw()
void GameSettings::Draw |
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◆ DrawAudioSettings()
void GameSettings::DrawAudioSettings |
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◆ DrawControlSettings()
void GameSettings::DrawControlSettings |
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◆ DrawDiagSettings()
void GameSettings::DrawDiagSettings |
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◆ DrawGameplaySettings()
void GameSettings::DrawGameplaySettings |
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◆ DrawGeneralSettings()
void GameSettings::DrawGeneralSettings |
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◆ DrawGraphicsSettings()
void GameSettings::DrawGraphicsSettings |
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◆ DrawRenderSystemSettings()
void GameSettings::DrawRenderSystemSettings |
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◆ IsVisible()
bool RoR::GUI::GameSettings::IsVisible |
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◆ SetVisible()
void GameSettings::SetVisible |
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◆ m_buf_app_extra_mod_dir
Str<1000> RoR::GUI::GameSettings::m_buf_app_extra_mod_dir |
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◆ m_buf_diag_preset_terrain
Str<1000> RoR::GUI::GameSettings::m_buf_diag_preset_terrain |
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◆ m_buf_diag_preset_veh_config
Str<1000> RoR::GUI::GameSettings::m_buf_diag_preset_veh_config |
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◆ m_buf_diag_preset_vehicle
Str<1000> RoR::GUI::GameSettings::m_buf_diag_preset_vehicle |
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◆ m_buf_io_outgauge_ip
Str<1000> RoR::GUI::GameSettings::m_buf_io_outgauge_ip |
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◆ m_bump_height
float RoR::GUI::GameSettings::m_bump_height = 0.0f |
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◆ m_combo_items_extcam_mode
std::string RoR::GUI::GameSettings::m_combo_items_extcam_mode |
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◆ m_combo_items_gearbox_mode
std::string RoR::GUI::GameSettings::m_combo_items_gearbox_mode |
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◆ m_combo_items_input_grab
std::string RoR::GUI::GameSettings::m_combo_items_input_grab |
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◆ m_combo_items_light_sources
std::string RoR::GUI::GameSettings::m_combo_items_light_sources |
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◆ m_combo_items_shadow_type
std::string RoR::GUI::GameSettings::m_combo_items_shadow_type |
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◆ m_combo_items_sky_mode
std::string RoR::GUI::GameSettings::m_combo_items_sky_mode |
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◆ m_combo_items_tex_filter
std::string RoR::GUI::GameSettings::m_combo_items_tex_filter |
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◆ m_combo_items_vegetation
std::string RoR::GUI::GameSettings::m_combo_items_vegetation |
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◆ m_combo_items_water_mode
std::string RoR::GUI::GameSettings::m_combo_items_water_mode |
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◆ m_is_visible
bool RoR::GUI::GameSettings::m_is_visible = false |
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◆ m_render_must_restart
bool RoR::GUI::GameSettings::m_render_must_restart = false |
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◆ m_window_size
ImVec2 RoR::GUI::GameSettings::m_window_size = ImVec2(0, 0) |
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The documentation for this class was generated from the following files: