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RigsofRods
Soft-body Physics Simulation
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#include "TerrainEditor.h"
#include "AppContext.h"
#include "Actor.h"
#include "CameraManager.h"
#include "Console.h"
#include "ContentManager.h"
#include "GameContext.h"
#include "GfxScene.h"
#include "InputEngine.h"
#include "OgreImGui.h"
#include "Terrain.h"
#include "TerrainObjectManager.h"
#include "TObjFileFormat.h"
#include "PlatformUtils.h"
Go to the source code of this file.
Functions | |
void | TerrainEditorObjectRefreshActorVisual (TerrainEditorObjectPtr obj) |
void TerrainEditorObjectRefreshActorVisual | ( | TerrainEditorObjectPtr | obj | ) |
Definition at line 381 of file TerrainEditor.cpp.