#include <IGfxWater.h>
Definition at line 32 of file IGfxWater.h.
◆ IGfxWater()
| RoR::IGfxWater::IGfxWater |
( |
| ) |
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inline |
◆ ~IGfxWater()
| virtual RoR::IGfxWater::~IGfxWater |
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| ) |
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inlinevirtual |
◆ ClearForcedCameraTransform()
| virtual void RoR::IGfxWater::ClearForcedCameraTransform |
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| ) |
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inlinevirtual |
◆ FrameStepWater()
| virtual void RoR::IGfxWater::FrameStepWater |
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float |
dt | ) |
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pure virtual |
◆ SetForcedCameraTransform()
| virtual void RoR::IGfxWater::SetForcedCameraTransform |
( |
Ogre::Radian |
, |
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Ogre::Vector3 |
, |
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Ogre::Quaternion |
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) |
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inlinevirtual |
◆ SetReflectionPlaneHeight()
| virtual void RoR::IGfxWater::SetReflectionPlaneHeight |
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float |
| ) |
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inlinevirtual |
◆ SetWaterBottomHeight()
| virtual void RoR::IGfxWater::SetWaterBottomHeight |
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float |
| ) |
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inlinevirtual |
◆ SetWaterVisible()
| virtual void RoR::IGfxWater::SetWaterVisible |
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bool |
value | ) |
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pure virtual |
◆ UpdateReflectionPlane()
| virtual void RoR::IGfxWater::UpdateReflectionPlane |
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float |
| ) |
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inlinevirtual |
◆ UpdateWater()
| virtual void RoR::IGfxWater::UpdateWater |
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| ) |
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pure virtual |
◆ WaterPrepareShutdown()
| virtual void RoR::IGfxWater::WaterPrepareShutdown |
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| ) |
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inlinevirtual |
◆ WaterSetSunPosition()
| virtual void RoR::IGfxWater::WaterSetSunPosition |
( |
Ogre::Vector3 |
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inlinevirtual |
The documentation for this class was generated from the following file: