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RigsofRods
Soft-body Physics Simulation
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void handleStreamData(std::vector< RoR::NetRecvPacket > packet)
void UndoRemoteActorCoupling(ActorPtr actor)
Character * CreateLocalCharacter()
void removeStreamSource(int sourceid)
void createRemoteInstance(int sourceid, int streamid)
Central state/object manager and communications hub.
std::vector< std::unique_ptr< Character > > m_remote_characters
std::unique_ptr< Character > m_local_character
void DeleteAllCharacters()
Character * GetLocalCharacter()