RigsofRods
Soft-body Physics Simulation
Data Structures | Namespaces | Macros
PressurePoint.h File Reference
#include <math.h>
#include "Prerequisites.h"
#include "Noise.h"
#include "Perlin.h"
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Data Structures

class  Hydrax::Noise::PressurePoint
 A PressurePoint defined by the origen, pressure pulse, Maximum time of perturbation and wave longitude.
Pressure points can be used to add object falling at sea, or, adding sucessive point, to simulate ship Kelvin wakes. More...
 

Namespaces

 Hydrax
 
 Hydrax::Noise
 

Macros

#define _HydraxDensity_   1025
 
#define _HydraxGravity_   9.81
 

Macro Definition Documentation

◆ _HydraxDensity_

#define _HydraxDensity_   1025

Definition at line 48 of file PressurePoint.h.

◆ _HydraxGravity_

#define _HydraxGravity_   9.81

Definition at line 51 of file PressurePoint.h.