RigsofRods
Soft-body Physics Simulation
OgreParticleCustomParam.h
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1 #pragma once
2 #ifndef __OGRE_PARTICLE_CUSTOM_PARAM_H__
3 #define __OGRE_PARTICLE_CUSTOM_PARAM_H__
4 
5 #include <OgreParticle.h>
6 
7 namespace Ogre {
8 
11 
14 
16 class ParticleCustomParam : public ParticleVisualData
17 {
18 public:
20  {
21  }
22 
24  {
25  }
26 
27  Vector4 paramValue;
28 };
29 
32 
33 } // namespace Ogre
34 
35 #endif // __OGRE_PARTICLE_CUSTOM_PARAM_H__
Ogre::ParticleCustomParam
custom visual data for shader renderer
Definition: OgreParticleCustomParam.h:16
Ogre::ParticleCustomParam::paramValue
Vector4 paramValue
Definition: OgreParticleCustomParam.h:27
Ogre::ParticleCustomParam::~ParticleCustomParam
virtual ~ParticleCustomParam()
Definition: OgreParticleCustomParam.h:23
Ogre::ParticleCustomParam::ParticleCustomParam
ParticleCustomParam()
Definition: OgreParticleCustomParam.h:19
Ogre
Definition: ExtinguishableFireAffector.cpp:35