Rigs of Rods 2023.09
Soft-body Physics Simulation
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AngelOgre_TextureManager.h
Go to the documentation of this file.
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2namespace AngelOgre { // Dummy namespace, just to distinguish AngelScript from C++
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15 {
16 public:
17 TexturePtr@ load(string file, string rg);
18 };
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23} // namespace AngelOgre (dummy, just to distinguish AngelScript from C++)
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a singleton - use Ogre::TextureManager::getSingleton() to retrieve instance.
TexturePtr load(string file, string rg)
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...