CReadonlyScriptArrayView< Ogre::Node * > ChildNodeArray
void setPosition(const vector3 &in)
ChildNodeArray getChildren()
Not const because we don't want all elements to be const (this isn't the case with raw pointers in C+...
const string & getName() const
const vector3 & getPosition() const
string __getUniqueName() const
A Rigs of Rods extension - generates unique name as "{name} ({mem_address})".
const vector3 & getScale() const
void setScale(const vector3 &in)
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...