RigsofRods
Soft-body Physics Simulation
Functions
Server2Script Namespace Reference

Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation. More...

Functions

void main ()
 Required; Script setup function - invoked once when script is loaded. More...
 
void frameStep (float dt_millis)
 executed periodically, the parameter is delta time (time since last execution) in milliseconds. More...
 
void playerAdded (int uid)
 executed when player joins. More...
 
void playerDeleted (int uid, int crashed)
 executed when player leaves. More...
 
int streamAdded (int uid, StreamRegister@ reg)
 executed when player spawns an actor; Returns broadcastType which determines how the message is treated. More...
 
int playerChat (int uid, const string &in msg)
 ONLY ONE AT A TIME ~ executed when player sends a chat message; Returns broadcastType which determines how the message is treated. More...
 
void gameCmd (int uid, const string &in cmd)
 ONLY ONE AT A TIME ~ invoked when a script running on client calls game.sendGameCmd() More...
 

Detailed Description

Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.