27#include <angelscript.h>
29using namespace AngelScript;
36 Actor::RegisterRefCountingObject(engine,
"BeamClass");
37 ActorPtr::RegisterRefCountingObjectPtr(engine,
"BeamClassPtr",
"BeamClass");
40 result = engine->RegisterObjectMethod(
"BeamClass",
"TruckState getTruckState()", asMETHOD(Actor,getTruckState), asCALL_THISCALL);
ROR_ASSERT(result>=0);
41 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getPosition()", asMETHOD(Actor,getPosition), asCALL_THISCALL);
ROR_ASSERT(result>=0);
42 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getVehiclePosition()", asMETHOD(Actor,getPosition), asCALL_THISCALL);
ROR_ASSERT(result>=0);
43 result = engine->RegisterObjectMethod(
"BeamClass",
"float getRotation()", asMETHOD(Actor,getRotation), asCALL_THISCALL);
ROR_ASSERT(result>=0);
44 result = engine->RegisterObjectMethod(
"BeamClass",
"float getHeadingDirectionAngle()", asMETHOD(Actor,getRotation), asCALL_THISCALL);
ROR_ASSERT(result>=0);
45 result = engine->RegisterObjectMethod(
"BeamClass",
"quaternion getOrientation()", asMETHOD(Actor,getOrientation), asCALL_THISCALL);
ROR_ASSERT(result>=0);
46 result = engine->RegisterObjectMethod(
"BeamClass",
"float getSpeed()", asMETHOD(Actor,getSpeed), asCALL_THISCALL);
ROR_ASSERT(result>=0);
47 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getGForces()", asMETHOD(Actor,getGForces), asCALL_THISCALL);
ROR_ASSERT(result>=0);
48 result = engine->RegisterObjectMethod(
"BeamClass",
"float getTotalMass(bool)", asMETHOD(Actor,getTotalMass), asCALL_THISCALL);
ROR_ASSERT(result>=0);
49 result = engine->RegisterObjectMethod(
"BeamClass",
"float getDryMass()", asMETHOD(Actor, getDryMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
50 result = engine->RegisterObjectMethod(
"BeamClass",
"float getLoadedMass()", asMETHOD(Actor, getLoadedMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
51 result = engine->RegisterObjectMethod(
"BeamClass",
"float getInitialDryMass()", asMETHOD(Actor, getInitialDryMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
52 result = engine->RegisterObjectMethod(
"BeamClass",
"float getInitialLoadedMass()", asMETHOD(Actor, getInitialLoadedMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
53 result = engine->RegisterObjectMethod(
"BeamClass",
"int getNodeCount()", asMETHOD(Actor,getNodeCount), asCALL_THISCALL);
ROR_ASSERT(result>=0);
54 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodePosition(int)", asMETHOD(Actor, getNodePosition), asCALL_THISCALL);
ROR_ASSERT(result>=0);
55 result = engine->RegisterObjectMethod(
"BeamClass",
"float getNodeInitialMass(int)", asMETHOD(Actor, getNodeInitialMass), asCALL_THISCALL);
ROR_ASSERT(result>=0);
56 result = engine->RegisterObjectMethod(
"BeamClass",
"float getNodeMass(int)", asMETHOD(Actor, getNodeMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
57 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodeVelocity(int)", asMETHOD(Actor, getNodeVelocity), asCALL_THISCALL);
ROR_ASSERT(result>=0);
58 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodeForces(int)", asMETHOD(Actor, getNodeForces), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
59 result = engine->RegisterObjectMethod(
"BeamClass",
"void getNodeMassOptions(int, bool&inout, bool&inout)", asMETHOD(Actor, getNodeMassOptions), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
60 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isNodeWheelRim(int)", asMETHOD(Actor,isNodeWheelRim), asCALL_THISCALL);
ROR_ASSERT(result>=0);
61 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isNodeWheelTire(int)", asMETHOD(Actor,isNodeWheelTire), asCALL_THISCALL);
ROR_ASSERT(result>=0);
62 result = engine->RegisterObjectMethod(
"BeamClass",
"int getWheelNodeCount()", asMETHOD(Actor,getWheelNodeCount), asCALL_THISCALL);
ROR_ASSERT(result>=0);
63 result = engine->RegisterObjectMethod(
"BeamClass",
"float getWheelSpeed()", asMETHOD(Actor,getWheelSpeed), asCALL_THISCALL);
ROR_ASSERT(result>=0);
64 result = engine->RegisterObjectMethod(
"BeamClass",
"void reset(bool)", asMETHOD(Actor,reset), asCALL_THISCALL);
ROR_ASSERT(result>=0);
65 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockCount()", AngelScript::asMETHOD(Actor,getShockCount), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result>=0);
66 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockSpringRate(int)", AngelScript::asMETHOD(Actor,getShockSpringRate), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result>=0);
67 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockDamping(int)", AngelScript::asMETHOD(Actor,getShockDamping), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result>=0);
68 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockVelocity(int)", AngelScript::asMETHOD(Actor,getShockVelocity), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result>=0);
69 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockNode1(int)", AngelScript::asMETHOD(Actor, getShockNode1), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result >= 0);
70 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockNode2(int)", AngelScript::asMETHOD(Actor, getShockNode2), AngelScript::asCALL_THISCALL);
ROR_ASSERT(result >= 0);
71 result = engine->RegisterObjectMethod(
"BeamClass",
"float getAirbrakeIntensity()", asMETHOD(Actor,getAirbrakeIntensity), asCALL_THISCALL);
ROR_ASSERT(result>=0);
72 result = engine->RegisterObjectMethod(
"BeamClass",
"int getAircraftFlaps()", asMETHOD(Actor,getAircraftFlaps), asCALL_THISCALL);
ROR_ASSERT(result>=0);
73 result = engine->RegisterObjectMethod(
"BeamClass",
"void wakeUp()", asMETHOD(Actor, wakeUp), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
74 result = engine->RegisterObjectMethod(
"BeamClass",
"void sendToSleep()", asMETHOD(Actor, sendToSleep), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
77 result = engine->RegisterObjectMethod(
"BeamClass",
"void scaleTruck(float)", asMETHOD(Actor,scaleTruck), asCALL_THISCALL);
ROR_ASSERT(result>=0);
78 result = engine->RegisterObjectMethod(
"BeamClass",
"void setMass(float)", asMETHOD(Actor,setMass), asCALL_THISCALL);
ROR_ASSERT(result>=0);
79 result = engine->RegisterObjectMethod(
"BeamClass",
"void setLoadedMass(float)", asMETHOD(Actor,setLoadedMass), asCALL_THISCALL);
ROR_ASSERT(result>=0);
80 result = engine->RegisterObjectMethod(
"BeamClass",
"void setNodeMass(int, float)", asMETHOD(Actor, setNodeMass), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
81 result = engine->RegisterObjectMethod(
"BeamClass",
"void setNodeMassOptions(int, bool, bool)", asMETHOD(Actor, setNodeMassOptions), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
82 result = engine->RegisterObjectMethod(
"BeamClass",
"void setSimAttribute(ActorSimAttr, float)", asMETHOD(Actor, setSimAttribute), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
83 result = engine->RegisterObjectMethod(
"BeamClass",
"void setIndexedSimAttribute(ActorSimAttr, float, int)", asMETHOD(Actor, setIndexedSimAttribute), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
84 result = engine->RegisterObjectMethod(
"BeamClass",
"float getSimAttribute(ActorSimAttr)", asMETHOD(Actor, getSimAttribute), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
85 result = engine->RegisterObjectMethod(
"BeamClass",
"float getIndexedSimAttribute(ActorSimAttr, int)", asMETHOD(Actor, getIndexedSimAttribute), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
86 result = engine->RegisterObjectMethod(
"BeamClass",
"void recalculateNodeMasses()", asMETHOD(Actor,recalculateNodeMasses), asCALL_THISCALL);
ROR_ASSERT(result>=0);
87 result = engine->RegisterObjectMethod(
"BeamClass",
"void setAirbrakeIntensity(float)", asMETHOD(Actor,setAirbrakeIntensity), asCALL_THISCALL);
ROR_ASSERT(result>=0);
88 result = engine->RegisterObjectMethod(
"BeamClass",
"void setAircraftFlaps(int)", asMETHOD(Actor,setAircraftFlaps), asCALL_THISCALL);
ROR_ASSERT(result>=0);
91 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getParkingBrake()", asMETHOD(Actor, getParkingBrake), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
92 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getTractionControl()", asMETHOD(Actor, getTractionControl), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
93 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getAntiLockBrake()", asMETHOD(Actor, getAntiLockBrake), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
94 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCruiseControl()", asMETHOD(Actor, getCruiseControl), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
95 result = engine->RegisterObjectMethod(
"BeamClass",
"void parkingbrakeToggle()", asMETHOD(Actor,parkingbrakeToggle), asCALL_THISCALL);
ROR_ASSERT(result>=0);
96 result = engine->RegisterObjectMethod(
"BeamClass",
"void tractioncontrolToggle()", asMETHOD(Actor,tractioncontrolToggle), asCALL_THISCALL);
ROR_ASSERT(result>=0);
97 result = engine->RegisterObjectMethod(
"BeamClass",
"void antilockbrakeToggle()", asMETHOD(Actor,antilockbrakeToggle), asCALL_THISCALL);
ROR_ASSERT(result>=0);
98 result = engine->RegisterObjectMethod(
"BeamClass",
"void cruisecontrolToggle()", asMETHOD(Actor, cruisecontrolToggle), asCALL_THISCALL);
ROR_ASSERT(result>=0);
99 result = engine->RegisterObjectMethod(
"BeamClass",
"void toggleCustomParticles()", asMETHOD(Actor,toggleCustomParticles), asCALL_THISCALL);
ROR_ASSERT(result>=0);
100 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCustomParticleMode()", asMETHOD(Actor,getCustomParticleMode), asCALL_THISCALL);
ROR_ASSERT(result>=0);
101 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isLocked()", asMETHOD(Actor,isLocked), asCALL_THISCALL);
ROR_ASSERT(result>=0);
102 result = engine->RegisterObjectMethod(
"BeamClass",
"void setForcedCinecam(int, int)", asMETHOD(Actor, setForcedCinecam), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
103 result = engine->RegisterObjectMethod(
"BeamClass",
"void clearForcedCinecam()", asMETHOD(Actor, clearForcedCinecam), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
104 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getForcedCinecam(int& inout, int& inout)", asMETHOD(Actor, getForcedCinecam), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
105 result = engine->RegisterObjectMethod(
"BeamClass",
"int getNumCinecams() const", asMETHOD(Actor, getNumCinecams), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
106 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraCount() const", asMETHOD(Actor, getCameraCount), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
107 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraPosNode(int) const", asMETHOD(Actor, getCameraPosNode), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
108 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraDirNode(int) const", asMETHOD(Actor, getCameraDirNode), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
109 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraRollNode(int) const", asMETHOD(Actor, getCameraRollNode), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
112 result = engine->RegisterObjectMethod(
"BeamClass",
"float getEventValue(inputEvents, bool = false, inputSourceType = inputSourceType::IST_ANY)", asMETHOD(Actor, getEventValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
113 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getEventBoolValue(inputEvents)", asMETHOD(Actor, getEventBoolValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
114 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getEventBoolValueBounce(inputEvents, float = 0.2f)", asMETHOD(Actor, getEventBoolValueBounce), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
115 result = engine->RegisterObjectMethod(
"BeamClass",
"void clearEventSimulatedValues()", asMETHOD(Actor, clearEventSimulatedValues), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
116 result = engine->RegisterObjectMethod(
"BeamClass",
"bool hasEventSimulatedValue(inputEvents)", asMETHOD(Actor, hasEventSimulatedValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
117 result = engine->RegisterObjectMethod(
"BeamClass",
"float getEventSimulatedValue(inputEvents)", asMETHOD(Actor, getEventSimulatedValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
118 result = engine->RegisterObjectMethod(
"BeamClass",
"void setEventSimulatedValue(inputEvents, float)", asMETHOD(Actor, setEventSimulatedValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
119 result = engine->RegisterObjectMethod(
"BeamClass",
"void resetEventSimulatedValue(inputEvents)", asMETHOD(Actor, resetEventSimulatedValue), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
122 result = engine->RegisterObjectMethod(
"BeamClass",
"DashBoardManagerClassPtr@ getDashboardManager()", asMETHOD(Actor, getDashboardManager), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
123 result = engine->RegisterObjectMethod(
"BeamClass",
"VehicleAIClassPtr @getVehicleAI()", asMETHOD(Actor,getVehicleAI), asCALL_THISCALL);
ROR_ASSERT(result>=0);
124 result = engine->RegisterObjectMethod(
"BeamClass",
"EngineClassPtr @getEngine()", asMETHOD(Actor, getEngine), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
125 result = engine->RegisterObjectMethod(
"BeamClass",
"int getAircraftEngineCount()", asMETHOD(Actor, getAircraftEngineCount), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
126 result = engine->RegisterObjectMethod(
"BeamClass",
"AircraftEngineClassPtr@ getAircraftEngine(int)", asMETHOD(Actor, getAircraftEngine), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
127 result = engine->RegisterObjectMethod(
"BeamClass",
"TurbojetClassPtr@ getTurbojet(int)", asMETHOD(Actor, getTurbojet), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
128 result = engine->RegisterObjectMethod(
"BeamClass",
"TurbopropClassPtr@ getTurboprop(int)", asMETHOD(Actor, getTurboprop), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
129 result = engine->RegisterObjectMethod(
"BeamClass",
"AutopilotClassPtr@ getAutopilot()", asMETHOD(Actor, getAutopilot), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
130 result = engine->RegisterObjectMethod(
"BeamClass",
"int getScrewpropCount()", asMETHOD(Actor, getScrewpropCount), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
131 result = engine->RegisterObjectMethod(
"BeamClass",
"ScrewpropClassPtr@ getScrewprop(int)", asMETHOD(Actor, getScrewprop), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
132 result = engine->RegisterObjectMethod(
"BeamClass",
"Ogre::MaterialPtr getManagedMaterialInstance(const string &in)", asMETHOD(Actor, getManagedMaterialInstance), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
133 result = engine->RegisterObjectMethod(
"BeamClass",
"array<string>@ getManagedMaterialNames()", asFUNCTIONPR([](Actor* self) -> CScriptArray*{
137 result = engine->RegisterObjectMethod(
"BeamClass",
"int getBlinkType()", asMETHOD(Actor, getBlinkType), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
138 result = engine->RegisterObjectMethod(
"BeamClass",
"void setBlinkType(int)", asMETHOD(Actor, setBlinkType), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
139 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCustomLightVisible(int)", asMETHOD(Actor, getCustomLightVisible), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
140 result = engine->RegisterObjectMethod(
"BeamClass",
"void setCustomLightVisible(int, bool)", asMETHOD(Actor, setCustomLightVisible), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
141 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getBeaconMode()", asMETHOD(Actor, getBeaconMode), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
142 result = engine->RegisterObjectMethod(
"BeamClass",
"void beaconsToggle()", asMETHOD(Actor, beaconsToggle), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
143 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getBrakeLightVisible()", asMETHOD(Actor, getBrakeLightVisible), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
144 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getReverseLightVisible()", asMETHOD(Actor, getReverseLightVisible), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
145 result = engine->RegisterObjectMethod(
"BeamClass",
"int countCustomLights(int)", asMETHOD(Actor, countCustomLights), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
146 result = engine->RegisterObjectMethod(
"BeamClass",
"int countFlaresByType(FlareType)", asMETHOD(Actor, countFlaresByType), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
149 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckName()", asMETHOD(Actor,getTruckName), asCALL_THISCALL);
ROR_ASSERT(result>=0);
150 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckFileName()", asMETHOD(Actor,getTruckFileName), asCALL_THISCALL);
ROR_ASSERT(result>=0);
151 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckFileResourceGroup()", asMETHOD(Actor, getTruckFileResourceGroup), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
152 result = engine->RegisterObjectMethod(
"BeamClass",
"int getTruckType()", asMETHOD(Actor,getTruckType), asCALL_THISCALL);
ROR_ASSERT(result>=0);
153 result = engine->RegisterObjectMethod(
"BeamClass",
"string getSectionConfig()", asMETHOD(Actor, getSectionConfig), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
154 result = engine->RegisterObjectMethod(
"BeamClass",
"int getInstanceId()", asMETHOD(Actor, getInstanceId), asCALL_THISCALL);
ROR_ASSERT(result >= 0);
#define ROR_ASSERT(_EXPR)
Core data structures for simulation; Everything affected by by either physics, network or user intera...
AngelScript::CScriptArray * VectorToScriptArray(const std::vector< T > &vec, const std::string &decl)
void RegisterActorNative(AngelScript::asIScriptEngine *engine)