Rigs of Rods
2023.09
Soft-body Physics Simulation
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doc
angelscript
Script2Game
ProceduralPointClass.h
Go to the documentation of this file.
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namespace
Script2Game
{
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class
ProceduralPointClass
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{
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public
:
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vector3
position
;
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quaternion
rotation
;
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float
width
;
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float
border_width
;
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float
border_height
;
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RoadType
type
;
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int
pillar_type
;
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};
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}
//namespace Script2Game
quaternion
quaternion()
Script2Game::ProceduralPointClass
Binding of RoR::ProceduralPoint;.
Definition
ProceduralPointClass.h:16
Script2Game::ProceduralPointClass::width
float width
Definition
ProceduralPointClass.h:20
Script2Game::ProceduralPointClass::pillar_type
int pillar_type
Definition
ProceduralPointClass.h:24
Script2Game::ProceduralPointClass::type
RoadType type
Definition
ProceduralPointClass.h:23
Script2Game::ProceduralPointClass::rotation
quaternion rotation
Definition
ProceduralPointClass.h:19
Script2Game::ProceduralPointClass::position
vector3 position
Definition
ProceduralPointClass.h:18
Script2Game::ProceduralPointClass::border_height
float border_height
Definition
ProceduralPointClass.h:22
Script2Game::ProceduralPointClass::border_width
float border_width
Definition
ProceduralPointClass.h:21
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition
AircraftEngineClass.h:1
Script2Game::RoadType
RoadType
Binding of RoR::RoadType, used with Script2Game::ProceduralRoadClass.
Definition
RoadType.h:20
Generated on Fri Jan 2 2026 09:37:01 for Rigs of Rods by
1.9.8