RigsofRods
Soft-body Physics Simulation
|
#include "RigDef_Prerequisites.h"
#include "Application.h"
#include "Locator_t.h"
#include "SimData.h"
#include "GfxData.h"
#include "RigDef_File.h"
#include "Utils.h"
#include <Ogre.h>
Go to the source code of this file.
Data Structures | |
class | RoR::FlexBody |
Flexbody = A deformable mesh; updated on CPU every frame, then uploaded to video memory. More... | |
Namespaces | |
RoR | |