FlexMesh(Ogre::String const &name, RoR::GfxActor *gfx_actor, NodeNum_t n1, NodeNum_t n2, NodeNum_t nstart, int nrays, Ogre::String const &face_material_name, Ogre::String const &face_material_rg, Ogre::String const &band_material_name, Ogre::String const &band_material_rg, bool rimmed=false, float rimratio=1.f)