RigsofRods
Soft-body Physics Simulation
Functions | Variables
OverlayWrapper.cpp File Reference
#include <Ogre.h>
#include <Overlay/OgreOverlayManager.h>
#include <Overlay/OgreOverlay.h>
#include <Overlay/OgreFontManager.h>
#include "OverlayWrapper.h"
#include "AeroEngine.h"
#include "AppContext.h"
#include "AutoPilot.h"
#include "Actor.h"
#include "ActorManager.h"
#include "Character.h"
#include "DashBoardManager.h"
#include "ErrorUtils.h"
#include "FlexAirfoil.h"
#include "GameContext.h"
#include "GfxActor.h"
#include "GfxScene.h"
#include "Language.h"
#include "RoRVersion.h"
#include "ScrewProp.h"
#include "SoundScriptManager.h"
#include "Terrain.h"
#include "TurboProp.h"
#include "Utils.h"
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Functions

Ogre::TextureUnitState * GetTexUnit (Ogre::String material_name)
 

Variables

bool g_is_scaled = false
 

Detailed Description

Author
Thomas Fischer
Date
6th of May 2010

Definition in file OverlayWrapper.cpp.

Function Documentation

◆ GetTexUnit()

Ogre::TextureUnitState* GetTexUnit ( Ogre::String  material_name)

Definition at line 142 of file OverlayWrapper.cpp.

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Variable Documentation

◆ g_is_scaled

bool g_is_scaled = false

Definition at line 55 of file OverlayWrapper.cpp.