RigsofRods
Soft-body Physics Simulation
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#include "Application.h"
#include "ODefFileFormat.h"
#include "MeshObject.h"
#include "ProceduralManager.h"
#include "SurveyMapEntity.h"
#include <map>
#include <unordered_map>
Go to the source code of this file.
Data Structures | |
class | RoR::TerrainObjectManager |
struct | RoR::TerrainObjectManager::EditorObject |
struct | RoR::TerrainObjectManager::localizer_t |
struct | RoR::TerrainObjectManager::object_t |
struct | RoR::TerrainObjectManager::AnimatedObject |
struct | RoR::TerrainObjectManager::PredefinedActor |
struct | RoR::TerrainObjectManager::StaticObject |
Namespaces | |
RoR | |