RigsofRods
Soft-body Physics Simulation
Functions
ScriptEngine.cpp File Reference
#include "ScriptEngine.h"
#include "scriptstdstring/scriptstdstring.h"
#include "scriptmath/scriptmath.h"
#include "scriptany/scriptany.h"
#include "scriptarray/scriptarray.h"
#include "scripthelper/scripthelper.h"
#include <stdio.h>
#include <curl/curl.h>
#include <curl/easy.h>
#include <cfloat>
#include "Application.h"
#include "Actor.h"
#include "ActorManager.h"
#include "Collisions.h"
#include "Console.h"
#include "GameContext.h"
#include "GameScript.h"
#include "LocalStorage.h"
#include "OgreScriptBuilder.h"
#include "PlatformUtils.h"
#include "ScriptEvents.h"
#include "ScriptUtils.h"
#include "Utils.h"
#include "VehicleAI.h"
#include "InputEngine.h"
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Functions

void logString (const std::string &str)
 
std::string ptr2str (const char *ptr)
 

Detailed Description

Author
Thomas Fischer
Date
24th of February 2009

Definition in file ScriptEngine.cpp.

Function Documentation

◆ logString()

void logString ( const std::string &  str)

Definition at line 90 of file ScriptEngine.cpp.

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◆ ptr2str()

std::string ptr2str ( const char *  ptr)

Definition at line 213 of file ScriptEngine.cpp.

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